websocket-server.h 5.3 KB

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  1. /**
  2. * Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
  3. * Reserved. MIT License (https://opensource.org/licenses/MIT)
  4. */
  5. /* 2022-2023 by zhaomingwork */
  6. // websocket server for asr engine
  7. // take some ideas from https://github.com/k2-fsa/sherpa-onnx
  8. // online-websocket-server-impl.cc, thanks. The websocket server has two threads
  9. // pools, one for handle network data and one for asr decoder.
  10. // now only support offline engine.
  11. #ifndef WEBSOCKET_SERVER_H_
  12. #define WEBSOCKET_SERVER_H_
  13. #include <iostream>
  14. #include <map>
  15. #include <memory>
  16. #include <string>
  17. #include <thread>
  18. #include <utility>
  19. #define ASIO_STANDALONE 1 // not boost
  20. #include <glog/logging.h>
  21. #include <fstream>
  22. #include <functional>
  23. #include <websocketpp/common/thread.hpp>
  24. #include <websocketpp/config/asio.hpp>
  25. #include <websocketpp/server.hpp>
  26. #include "asio.hpp"
  27. #include "com-define.h"
  28. #include "funasrruntime.h"
  29. #include "nlohmann/json.hpp"
  30. #include "tclap/CmdLine.h"
  31. typedef websocketpp::server<websocketpp::config::asio> server;
  32. typedef websocketpp::server<websocketpp::config::asio_tls> wss_server;
  33. typedef server::message_ptr message_ptr;
  34. using websocketpp::lib::bind;
  35. using websocketpp::lib::placeholders::_1;
  36. using websocketpp::lib::placeholders::_2;
  37. typedef websocketpp::lib::lock_guard<websocketpp::lib::mutex> scoped_lock;
  38. typedef websocketpp::lib::unique_lock<websocketpp::lib::mutex> unique_lock;
  39. typedef websocketpp::lib::shared_ptr<websocketpp::lib::asio::ssl::context>
  40. context_ptr;
  41. typedef struct {
  42. std::string msg="";
  43. std::string stamp="";
  44. std::string tpass_msg="";
  45. float snippet_time=0;
  46. } FUNASR_RECOG_RESULT;
  47. typedef struct {
  48. nlohmann::json msg;
  49. std::shared_ptr<std::vector<char>> samples;
  50. std::shared_ptr<std::vector<std::vector<float>>> hotwords_embedding=NULL;
  51. std::shared_ptr<websocketpp::lib::mutex> thread_lock; // lock for each connection
  52. } FUNASR_MESSAGE;
  53. // See https://wiki.mozilla.org/Security/Server_Side_TLS for more details about
  54. // the TLS modes. The code below demonstrates how to implement both the modern
  55. enum tls_mode { MOZILLA_INTERMEDIATE = 1, MOZILLA_MODERN = 2 };
  56. class WebSocketServer {
  57. public:
  58. WebSocketServer(asio::io_context& io_decoder, bool is_ssl, server* server,
  59. wss_server* wss_server, std::string& s_certfile,
  60. std::string& s_keyfile)
  61. : io_decoder_(io_decoder),
  62. is_ssl(is_ssl),
  63. server_(server),
  64. wss_server_(wss_server) {
  65. if (is_ssl) {
  66. std::cout << "certfile path is " << s_certfile << std::endl;
  67. wss_server->set_tls_init_handler(
  68. bind<context_ptr>(&WebSocketServer::on_tls_init, this,
  69. MOZILLA_INTERMEDIATE, ::_1, s_certfile, s_keyfile));
  70. wss_server_->set_message_handler(
  71. [this](websocketpp::connection_hdl hdl, message_ptr msg) {
  72. on_message(hdl, msg);
  73. });
  74. // set open handle
  75. wss_server_->set_open_handler(
  76. [this](websocketpp::connection_hdl hdl) { on_open(hdl); });
  77. // set close handle
  78. wss_server_->set_close_handler(
  79. [this](websocketpp::connection_hdl hdl) { on_close(hdl); });
  80. // begin accept
  81. wss_server_->start_accept();
  82. // not print log
  83. wss_server_->clear_access_channels(websocketpp::log::alevel::all);
  84. } else {
  85. // set message handle
  86. server_->set_message_handler(
  87. [this](websocketpp::connection_hdl hdl, message_ptr msg) {
  88. on_message(hdl, msg);
  89. });
  90. // set open handle
  91. server_->set_open_handler(
  92. [this](websocketpp::connection_hdl hdl) { on_open(hdl); });
  93. // set close handle
  94. server_->set_close_handler(
  95. [this](websocketpp::connection_hdl hdl) { on_close(hdl); });
  96. // begin accept
  97. server_->start_accept();
  98. // not print log
  99. server_->clear_access_channels(websocketpp::log::alevel::all);
  100. }
  101. }
  102. void do_decoder(const std::vector<char>& buffer,
  103. websocketpp::connection_hdl& hdl,
  104. websocketpp::lib::mutex& thread_lock,
  105. std::vector<std::vector<float>> &hotwords_embedding,
  106. std::string wav_name, std::string wav_format);
  107. void initAsr(std::map<std::string, std::string>& model_path, int thread_num);
  108. void on_message(websocketpp::connection_hdl hdl, message_ptr msg);
  109. void on_open(websocketpp::connection_hdl hdl);
  110. void on_close(websocketpp::connection_hdl hdl);
  111. context_ptr on_tls_init(tls_mode mode, websocketpp::connection_hdl hdl,
  112. std::string& s_certfile, std::string& s_keyfile);
  113. private:
  114. void check_and_clean_connection();
  115. asio::io_context& io_decoder_; // threads for asr decoder
  116. // std::ofstream fout;
  117. FUNASR_HANDLE asr_hanlde; // asr engine handle
  118. bool isonline = false; // online or offline engine, now only support offline
  119. bool is_ssl = true;
  120. server* server_; // websocket server
  121. wss_server* wss_server_; // websocket server
  122. // use map to keep the received samples data from one connection in offline
  123. // engine. if for online engline, a data struct is needed(TODO)
  124. std::map<websocketpp::connection_hdl, std::shared_ptr<FUNASR_MESSAGE>,
  125. std::owner_less<websocketpp::connection_hdl>>
  126. data_map;
  127. websocketpp::lib::mutex m_lock; // mutex for sample_map
  128. };
  129. #endif // WEBSOCKET_SERVER_H_