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- /**
- * Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
- * Reserved. MIT License (https://opensource.org/licenses/MIT)
- */
- /* 2022-2023 by zhaomingwork */
- // client for websocket, support multiple threads
- // Usage: websocketclient server_ip port wav_path threads_num
- #define ASIO_STANDALONE 1
- #include <websocketpp/client.hpp>
- #include <websocketpp/common/thread.hpp>
- #include <websocketpp/config/asio_client.hpp>
- #include "audio.h"
- #include "nlohmann/json.hpp"
- /**
- * Define a semi-cross platform helper method that waits/sleeps for a bit.
- */
- void wait_a_bit() {
- #ifdef WIN32
- Sleep(1000);
- #else
- sleep(1);
- #endif
- }
- typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
- typedef websocketpp::lib::shared_ptr<websocketpp::lib::asio::ssl::context>
- context_ptr;
- using websocketpp::lib::bind;
- using websocketpp::lib::placeholders::_1;
- using websocketpp::lib::placeholders::_2;
- context_ptr on_tls_init(websocketpp::connection_hdl) {
- context_ptr ctx = websocketpp::lib::make_shared<asio::ssl::context>(
- asio::ssl::context::sslv23);
- try {
- ctx->set_options(
- asio::ssl::context::default_workarounds | asio::ssl::context::no_sslv2 |
- asio::ssl::context::no_sslv3 | asio::ssl::context::single_dh_use);
- } catch (std::exception& e) {
- std::cout << e.what() << std::endl;
- }
- return ctx;
- }
- // template for tls or not config
- template <typename T>
- class websocket_client {
- public:
- // typedef websocketpp::client<T> client;
- // typedef websocketpp::client<websocketpp::config::asio_tls_client>
- // wss_client;
- typedef websocketpp::lib::lock_guard<websocketpp::lib::mutex> scoped_lock;
- websocket_client(int is_ssl) : m_open(false), m_done(false) {
- // set up access channels to only log interesting things
- m_client.clear_access_channels(websocketpp::log::alevel::all);
- m_client.set_access_channels(websocketpp::log::alevel::connect);
- m_client.set_access_channels(websocketpp::log::alevel::disconnect);
- m_client.set_access_channels(websocketpp::log::alevel::app);
- // Initialize the Asio transport policy
- m_client.init_asio();
- // Bind the handlers we are using
- using websocketpp::lib::bind;
- using websocketpp::lib::placeholders::_1;
- m_client.set_open_handler(bind(&websocket_client::on_open, this, _1));
- m_client.set_close_handler(bind(&websocket_client::on_close, this, _1));
- m_client.set_close_handler(bind(&websocket_client::on_close, this, _1));
- m_client.set_message_handler(
- [this](websocketpp::connection_hdl hdl, message_ptr msg) {
- on_message(hdl, msg);
- });
- m_client.set_fail_handler(bind(&websocket_client::on_fail, this, _1));
- m_client.clear_access_channels(websocketpp::log::alevel::all);
- }
- void on_message(websocketpp::connection_hdl hdl, message_ptr msg) {
- const std::string& payload = msg->get_payload();
- switch (msg->get_opcode()) {
- case websocketpp::frame::opcode::text:
- std::cout << "on_message=" << payload << std::endl;
- }
- }
- // This method will block until the connection is complete
- void run(const std::string& uri, const std::string& wav_path) {
- // Create a new connection to the given URI
- websocketpp::lib::error_code ec;
- typename websocketpp::client<T>::connection_ptr con =
- m_client.get_connection(uri, ec);
- if (ec) {
- m_client.get_alog().write(websocketpp::log::alevel::app,
- "Get Connection Error: " + ec.message());
- return;
- }
- this->wav_path = std::move(wav_path);
- // Grab a handle for this connection so we can talk to it in a thread
- // safe manor after the event loop starts.
- m_hdl = con->get_handle();
- // Queue the connection. No DNS queries or network connections will be
- // made until the io_service event loop is run.
- m_client.connect(con);
- // Create a thread to run the ASIO io_service event loop
- websocketpp::lib::thread asio_thread(&websocketpp::client<T>::run,
- &m_client);
- send_wav_data();
- asio_thread.join();
- }
- // The open handler will signal that we are ready to start sending data
- void on_open(websocketpp::connection_hdl) {
- m_client.get_alog().write(websocketpp::log::alevel::app,
- "Connection opened, starting data!");
- scoped_lock guard(m_lock);
- m_open = true;
- }
- // The close handler will signal that we should stop sending data
- void on_close(websocketpp::connection_hdl) {
- m_client.get_alog().write(websocketpp::log::alevel::app,
- "Connection closed, stopping data!");
- scoped_lock guard(m_lock);
- m_done = true;
- }
- // The fail handler will signal that we should stop sending data
- void on_fail(websocketpp::connection_hdl) {
- m_client.get_alog().write(websocketpp::log::alevel::app,
- "Connection failed, stopping data!");
- scoped_lock guard(m_lock);
- m_done = true;
- }
- // send wav to server
- void send_wav_data() {
- uint64_t count = 0;
- std::stringstream val;
- funasr::Audio audio(1);
- int32_t sampling_rate = 16000;
- if (!audio.LoadPcmwav(wav_path.c_str(), &sampling_rate)) {
- std::cout << "error in load wav" << std::endl;
- return;
- }
- float* buff;
- int len;
- int flag = 0;
- bool wait = false;
- while (1) {
- {
- scoped_lock guard(m_lock);
- // If the connection has been closed, stop generating data
- if (m_done) {
- break;
- }
- // If the connection hasn't been opened yet wait a bit and retry
- if (!m_open) {
- wait = true;
- } else {
- break;
- }
- }
- if (wait) {
- std::cout << "wait.." << m_open << std::endl;
- wait_a_bit();
- continue;
- }
- }
- websocketpp::lib::error_code ec;
- nlohmann::json jsonbegin;
- nlohmann::json chunk_size = nlohmann::json::array();
- chunk_size.push_back(5);
- chunk_size.push_back(0);
- chunk_size.push_back(5);
- jsonbegin["chunk_size"] = chunk_size;
- jsonbegin["chunk_interval"] = 10;
- jsonbegin["wav_name"] = "damo";
- jsonbegin["is_speaking"] = true;
- m_client.send(m_hdl, jsonbegin.dump(), websocketpp::frame::opcode::text,
- ec);
- // fetch wav data use asr engine api
- while (audio.Fetch(buff, len, flag) > 0) {
- short iArray[len];
- // convert float -1,1 to short -32768,32767
- for (size_t i = 0; i < len; ++i) {
- iArray[i] = (short)(buff[i] * 32767);
- }
- // send data to server
- m_client.send(m_hdl, iArray, len * sizeof(short),
- websocketpp::frame::opcode::binary, ec);
- std::cout << "sended data len=" << len * sizeof(short) << std::endl;
- // The most likely error that we will get is that the connection is
- // not in the right state. Usually this means we tried to send a
- // message to a connection that was closed or in the process of
- // closing. While many errors here can be easily recovered from,
- // in this simple example, we'll stop the data loop.
- if (ec) {
- m_client.get_alog().write(websocketpp::log::alevel::app,
- "Send Error: " + ec.message());
- break;
- }
- wait_a_bit();
- }
- nlohmann::json jsonresult;
- jsonresult["is_speaking"] = false;
- m_client.send(m_hdl, jsonresult.dump(), websocketpp::frame::opcode::text,
- ec);
- wait_a_bit();
- }
- websocketpp::client<T> m_client;
- private:
- websocketpp::connection_hdl m_hdl;
- websocketpp::lib::mutex m_lock;
- std::string wav_path;
- bool m_open;
- bool m_done;
- };
- int main(int argc, char* argv[]) {
- if (argc < 6) {
- printf("Usage: %s server_ip port wav_path threads_num is_ssl\n", argv[0]);
- exit(-1);
- }
- std::string server_ip = argv[1];
- std::string port = argv[2];
- std::string wav_path = argv[3];
- int threads_num = atoi(argv[4]);
- int is_ssl = atoi(argv[5]);
- std::vector<websocketpp::lib::thread> client_threads;
- std::string uri = "";
- if (is_ssl == 1) {
- uri = "wss://" + server_ip + ":" + port;
- } else {
- uri = "ws://" + server_ip + ":" + port;
- }
- for (size_t i = 0; i < threads_num; i++) {
- client_threads.emplace_back([uri, wav_path, is_ssl]() {
- if (is_ssl == 1) {
- websocket_client<websocketpp::config::asio_tls_client> c(is_ssl);
- c.m_client.set_tls_init_handler(bind(&on_tls_init, ::_1));
- c.run(uri, wav_path);
- } else {
- websocket_client<websocketpp::config::asio_client> c(is_ssl);
- c.run(uri, wav_path);
- }
- });
- }
- for (auto& t : client_threads) {
- t.join();
- }
- }
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