funasr-wss-client.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409
  1. /**
  2. * Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
  3. * Reserved. MIT License (https://opensource.org/licenses/MIT)
  4. */
  5. /* 2022-2023 by zhaomingwork */
  6. // client for websocket, support multiple threads
  7. // ./funasr-wss-client --server-ip <string>
  8. // --port <string>
  9. // --wav-path <string>
  10. // [--thread-num <int>]
  11. // [--is-ssl <int>] [--]
  12. // [--version] [-h]
  13. // example:
  14. // ./funasr-wss-client --server-ip 127.0.0.1 --port 10095 --wav-path test.wav --thread-num 1 --is-ssl 1
  15. #define ASIO_STANDALONE 1
  16. #include <websocketpp/client.hpp>
  17. #include <websocketpp/common/thread.hpp>
  18. #include <websocketpp/config/asio_client.hpp>
  19. #include <fstream>
  20. #include <atomic>
  21. #include <thread>
  22. #include <glog/logging.h>
  23. #include "audio.h"
  24. #include "nlohmann/json.hpp"
  25. #include "tclap/CmdLine.h"
  26. /**
  27. * Define a semi-cross platform helper method that waits/sleeps for a bit.
  28. */
  29. void WaitABit() {
  30. #ifdef WIN32
  31. Sleep(1000);
  32. #else
  33. sleep(1);
  34. #endif
  35. }
  36. std::atomic<int> wav_index(0);
  37. bool IsTargetFile(const std::string& filename, const std::string target) {
  38. std::size_t pos = filename.find_last_of(".");
  39. if (pos == std::string::npos) {
  40. return false;
  41. }
  42. std::string extension = filename.substr(pos + 1);
  43. return (extension == target);
  44. }
  45. typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
  46. typedef websocketpp::lib::shared_ptr<websocketpp::lib::asio::ssl::context> context_ptr;
  47. using websocketpp::lib::bind;
  48. using websocketpp::lib::placeholders::_1;
  49. using websocketpp::lib::placeholders::_2;
  50. context_ptr OnTlsInit(websocketpp::connection_hdl) {
  51. context_ptr ctx = websocketpp::lib::make_shared<asio::ssl::context>(
  52. asio::ssl::context::sslv23);
  53. try {
  54. ctx->set_options(
  55. asio::ssl::context::default_workarounds | asio::ssl::context::no_sslv2 |
  56. asio::ssl::context::no_sslv3 | asio::ssl::context::single_dh_use);
  57. } catch (std::exception& e) {
  58. LOG(ERROR) << e.what();
  59. }
  60. return ctx;
  61. }
  62. // template for tls or not config
  63. template <typename T>
  64. class WebsocketClient {
  65. public:
  66. // typedef websocketpp::client<T> client;
  67. // typedef websocketpp::client<websocketpp::config::asio_tls_client>
  68. // wss_client;
  69. typedef websocketpp::lib::lock_guard<websocketpp::lib::mutex> scoped_lock;
  70. WebsocketClient(int is_ssl) : m_open(false), m_done(false) {
  71. // set up access channels to only log interesting things
  72. m_client.clear_access_channels(websocketpp::log::alevel::all);
  73. m_client.set_access_channels(websocketpp::log::alevel::connect);
  74. m_client.set_access_channels(websocketpp::log::alevel::disconnect);
  75. m_client.set_access_channels(websocketpp::log::alevel::app);
  76. // Initialize the Asio transport policy
  77. m_client.init_asio();
  78. // Bind the handlers we are using
  79. using websocketpp::lib::bind;
  80. using websocketpp::lib::placeholders::_1;
  81. m_client.set_open_handler(bind(&WebsocketClient::on_open, this, _1));
  82. m_client.set_close_handler(bind(&WebsocketClient::on_close, this, _1));
  83. m_client.set_message_handler(
  84. [this](websocketpp::connection_hdl hdl, message_ptr msg) {
  85. on_message(hdl, msg);
  86. });
  87. m_client.set_fail_handler(bind(&WebsocketClient::on_fail, this, _1));
  88. m_client.clear_access_channels(websocketpp::log::alevel::all);
  89. }
  90. void on_message(websocketpp::connection_hdl hdl, message_ptr msg) {
  91. const std::string& payload = msg->get_payload();
  92. switch (msg->get_opcode()) {
  93. case websocketpp::frame::opcode::text:
  94. total_num=total_num+1;
  95. LOG(INFO)<< "Thread: " << this_thread::get_id() <<",on_message = " << payload;
  96. if((total_num+1)==wav_index)
  97. {
  98. websocketpp::lib::error_code ec;
  99. m_client.close(m_hdl, websocketpp::close::status::going_away, "", ec);
  100. if (ec){
  101. LOG(ERROR)<< "Error closing connection " << ec.message();
  102. }
  103. }
  104. }
  105. }
  106. // This method will block until the connection is complete
  107. void run(const std::string& uri, const std::vector<string>& wav_list, const std::vector<string>& wav_ids) {
  108. // Create a new connection to the given URI
  109. websocketpp::lib::error_code ec;
  110. typename websocketpp::client<T>::connection_ptr con =
  111. m_client.get_connection(uri, ec);
  112. if (ec) {
  113. m_client.get_alog().write(websocketpp::log::alevel::app,
  114. "Get Connection Error: " + ec.message());
  115. return;
  116. }
  117. // Grab a handle for this connection so we can talk to it in a thread
  118. // safe manor after the event loop starts.
  119. m_hdl = con->get_handle();
  120. // Queue the connection. No DNS queries or network connections will be
  121. // made until the io_service event loop is run.
  122. m_client.connect(con);
  123. // Create a thread to run the ASIO io_service event loop
  124. websocketpp::lib::thread asio_thread(&websocketpp::client<T>::run,
  125. &m_client);
  126. while(true){
  127. int i = wav_index.fetch_add(1);
  128. if (i >= wav_list.size()) {
  129. break;
  130. }
  131. send_wav_data(wav_list[i], wav_ids[i]);
  132. }
  133. WaitABit();
  134. asio_thread.join();
  135. }
  136. // The open handler will signal that we are ready to start sending data
  137. void on_open(websocketpp::connection_hdl) {
  138. m_client.get_alog().write(websocketpp::log::alevel::app,
  139. "Connection opened, starting data!");
  140. scoped_lock guard(m_lock);
  141. m_open = true;
  142. }
  143. // The close handler will signal that we should stop sending data
  144. void on_close(websocketpp::connection_hdl) {
  145. m_client.get_alog().write(websocketpp::log::alevel::app,
  146. "Connection closed, stopping data!");
  147. scoped_lock guard(m_lock);
  148. m_done = true;
  149. }
  150. // The fail handler will signal that we should stop sending data
  151. void on_fail(websocketpp::connection_hdl) {
  152. m_client.get_alog().write(websocketpp::log::alevel::app,
  153. "Connection failed, stopping data!");
  154. scoped_lock guard(m_lock);
  155. m_done = true;
  156. }
  157. // send wav to server
  158. void send_wav_data(string wav_path, string wav_id) {
  159. uint64_t count = 0;
  160. std::stringstream val;
  161. funasr::Audio audio(1);
  162. int32_t sampling_rate = 16000;
  163. std::string wav_format = "pcm";
  164. if(IsTargetFile(wav_path.c_str(), "wav")){
  165. int32_t sampling_rate = -1;
  166. if(!audio.LoadWav(wav_path.c_str(), &sampling_rate))
  167. return ;
  168. }else if(IsTargetFile(wav_path.c_str(), "pcm")){
  169. if (!audio.LoadPcmwav(wav_path.c_str(), &sampling_rate))
  170. return ;
  171. }else{
  172. wav_format = "others";
  173. if (!audio.LoadOthers2Char(wav_path.c_str()))
  174. return ;
  175. }
  176. float* buff;
  177. int len;
  178. int flag = 0;
  179. bool wait = false;
  180. while (1) {
  181. {
  182. scoped_lock guard(m_lock);
  183. // If the connection has been closed, stop generating data
  184. if (m_done) {
  185. break;
  186. }
  187. // If the connection hasn't been opened yet wait a bit and retry
  188. if (!m_open) {
  189. wait = true;
  190. } else {
  191. break;
  192. }
  193. }
  194. if (wait) {
  195. // LOG(INFO) << "wait.." << m_open;
  196. WaitABit();
  197. continue;
  198. }
  199. }
  200. websocketpp::lib::error_code ec;
  201. nlohmann::json jsonbegin;
  202. nlohmann::json chunk_size = nlohmann::json::array();
  203. chunk_size.push_back(5);
  204. chunk_size.push_back(0);
  205. chunk_size.push_back(5);
  206. jsonbegin["chunk_size"] = chunk_size;
  207. jsonbegin["chunk_interval"] = 10;
  208. jsonbegin["wav_name"] = wav_id;
  209. jsonbegin["wav_format"] = wav_format;
  210. jsonbegin["is_speaking"] = true;
  211. m_client.send(m_hdl, jsonbegin.dump(), websocketpp::frame::opcode::text,
  212. ec);
  213. // fetch wav data use asr engine api
  214. if(wav_format == "pcm"){
  215. while (audio.Fetch(buff, len, flag) > 0) {
  216. short* iArray = new short[len];
  217. for (size_t i = 0; i < len; ++i) {
  218. iArray[i] = (short)(buff[i]*32768);
  219. }
  220. // send data to server
  221. int offset = 0;
  222. int block_size = 102400;
  223. while(offset < len){
  224. int send_block = 0;
  225. if (offset + block_size <= len){
  226. send_block = block_size;
  227. }else{
  228. send_block = len - offset;
  229. }
  230. m_client.send(m_hdl, iArray+offset, send_block * sizeof(short),
  231. websocketpp::frame::opcode::binary, ec);
  232. offset += send_block;
  233. }
  234. LOG(INFO) << "sended data len=" << len * sizeof(short);
  235. // The most likely error that we will get is that the connection is
  236. // not in the right state. Usually this means we tried to send a
  237. // message to a connection that was closed or in the process of
  238. // closing. While many errors here can be easily recovered from,
  239. // in this simple example, we'll stop the data loop.
  240. if (ec) {
  241. m_client.get_alog().write(websocketpp::log::alevel::app,
  242. "Send Error: " + ec.message());
  243. break;
  244. }
  245. delete[] iArray;
  246. // WaitABit();
  247. }
  248. }else{
  249. int offset = 0;
  250. int block_size = 204800;
  251. len = audio.GetSpeechLen();
  252. char* others_buff = audio.GetSpeechChar();
  253. while(offset < len){
  254. int send_block = 0;
  255. if (offset + block_size <= len){
  256. send_block = block_size;
  257. }else{
  258. send_block = len - offset;
  259. }
  260. m_client.send(m_hdl, others_buff+offset, send_block,
  261. websocketpp::frame::opcode::binary, ec);
  262. offset += send_block;
  263. }
  264. LOG(INFO) << "sended data len=" << len;
  265. // The most likely error that we will get is that the connection is
  266. // not in the right state. Usually this means we tried to send a
  267. // message to a connection that was closed or in the process of
  268. // closing. While many errors here can be easily recovered from,
  269. // in this simple example, we'll stop the data loop.
  270. if (ec) {
  271. m_client.get_alog().write(websocketpp::log::alevel::app,
  272. "Send Error: " + ec.message());
  273. }
  274. }
  275. nlohmann::json jsonresult;
  276. jsonresult["is_speaking"] = false;
  277. m_client.send(m_hdl, jsonresult.dump(), websocketpp::frame::opcode::text,
  278. ec);
  279. // WaitABit();
  280. }
  281. websocketpp::client<T> m_client;
  282. private:
  283. websocketpp::connection_hdl m_hdl;
  284. websocketpp::lib::mutex m_lock;
  285. bool m_open;
  286. bool m_done;
  287. int total_num=0;
  288. };
  289. int main(int argc, char* argv[]) {
  290. google::InitGoogleLogging(argv[0]);
  291. FLAGS_logtostderr = true;
  292. TCLAP::CmdLine cmd("funasr-wss-client", ' ', "1.0");
  293. TCLAP::ValueArg<std::string> server_ip_("", "server-ip", "server-ip", true,
  294. "127.0.0.1", "string");
  295. TCLAP::ValueArg<std::string> port_("", "port", "port", true, "10095", "string");
  296. TCLAP::ValueArg<std::string> wav_path_("", "wav-path",
  297. "the input could be: wav_path, e.g.: asr_example.wav; pcm_path, e.g.: asr_example.pcm; wav.scp, kaldi style wav list (wav_id \t wav_path)",
  298. true, "", "string");
  299. TCLAP::ValueArg<int> thread_num_("", "thread-num", "thread-num",
  300. false, 1, "int");
  301. TCLAP::ValueArg<int> is_ssl_(
  302. "", "is-ssl", "is-ssl is 1 means use wss connection, or use ws connection",
  303. false, 1, "int");
  304. cmd.add(server_ip_);
  305. cmd.add(port_);
  306. cmd.add(wav_path_);
  307. cmd.add(thread_num_);
  308. cmd.add(is_ssl_);
  309. cmd.parse(argc, argv);
  310. std::string server_ip = server_ip_.getValue();
  311. std::string port = port_.getValue();
  312. std::string wav_path = wav_path_.getValue();
  313. int threads_num = thread_num_.getValue();
  314. int is_ssl = is_ssl_.getValue();
  315. std::vector<websocketpp::lib::thread> client_threads;
  316. std::string uri = "";
  317. if (is_ssl == 1) {
  318. uri = "wss://" + server_ip + ":" + port;
  319. } else {
  320. uri = "ws://" + server_ip + ":" + port;
  321. }
  322. // read wav_path
  323. std::vector<string> wav_list;
  324. std::vector<string> wav_ids;
  325. string default_id = "wav_default_id";
  326. if(IsTargetFile(wav_path, "scp")){
  327. ifstream in(wav_path);
  328. if (!in.is_open()) {
  329. printf("Failed to open scp file");
  330. return 0;
  331. }
  332. string line;
  333. while(getline(in, line))
  334. {
  335. istringstream iss(line);
  336. string column1, column2;
  337. iss >> column1 >> column2;
  338. wav_list.emplace_back(column2);
  339. wav_ids.emplace_back(column1);
  340. }
  341. in.close();
  342. }else{
  343. wav_list.emplace_back(wav_path);
  344. wav_ids.emplace_back(default_id);
  345. }
  346. for (size_t i = 0; i < threads_num; i++) {
  347. client_threads.emplace_back([uri, wav_list, wav_ids, is_ssl]() {
  348. if (is_ssl == 1) {
  349. WebsocketClient<websocketpp::config::asio_tls_client> c(is_ssl);
  350. c.m_client.set_tls_init_handler(bind(&OnTlsInit, ::_1));
  351. c.run(uri, wav_list, wav_ids);
  352. } else {
  353. WebsocketClient<websocketpp::config::asio_client> c(is_ssl);
  354. c.run(uri, wav_list, wav_ids);
  355. }
  356. });
  357. }
  358. for (auto& t : client_threads) {
  359. t.join();
  360. }
  361. }