websocket-server.h 5.7 KB

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  1. /**
  2. * Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
  3. * Reserved. MIT License (https://opensource.org/licenses/MIT)
  4. */
  5. /* 2022-2023 by zhaomingwork */
  6. // websocket server for asr engine
  7. // take some ideas from https://github.com/k2-fsa/sherpa-onnx
  8. // online-websocket-server-impl.cc, thanks. The websocket server has two threads
  9. // pools, one for handle network data and one for asr decoder.
  10. // now only support offline engine.
  11. #ifndef WEBSOCKET_SERVER_H_
  12. #define WEBSOCKET_SERVER_H_
  13. #include <iostream>
  14. #include <map>
  15. #include <memory>
  16. #include <string>
  17. #include <thread>
  18. #include <utility>
  19. #include <unordered_map>
  20. #define ASIO_STANDALONE 1 // not boost
  21. #include <glog/logging.h>
  22. #include "util/text-utils.h"
  23. #include <fstream>
  24. #include <functional>
  25. #include <websocketpp/common/thread.hpp>
  26. #include <websocketpp/config/asio.hpp>
  27. #include <websocketpp/server.hpp>
  28. #include "asio.hpp"
  29. #include "com-define.h"
  30. #include "funasrruntime.h"
  31. #include "nlohmann/json.hpp"
  32. #include "tclap/CmdLine.h"
  33. typedef websocketpp::server<websocketpp::config::asio> server;
  34. typedef websocketpp::server<websocketpp::config::asio_tls> wss_server;
  35. typedef server::message_ptr message_ptr;
  36. using websocketpp::lib::bind;
  37. using websocketpp::lib::placeholders::_1;
  38. using websocketpp::lib::placeholders::_2;
  39. typedef websocketpp::lib::lock_guard<websocketpp::lib::mutex> scoped_lock;
  40. typedef websocketpp::lib::unique_lock<websocketpp::lib::mutex> unique_lock;
  41. typedef websocketpp::lib::shared_ptr<websocketpp::lib::asio::ssl::context>
  42. context_ptr;
  43. typedef struct {
  44. std::string msg="";
  45. std::string stamp="";
  46. std::string stamp_sents;
  47. std::string tpass_msg="";
  48. float snippet_time=0;
  49. } FUNASR_RECOG_RESULT;
  50. typedef struct {
  51. nlohmann::json msg;
  52. std::shared_ptr<std::vector<char>> samples;
  53. std::shared_ptr<std::vector<std::vector<float>>> hotwords_embedding=nullptr;
  54. std::shared_ptr<websocketpp::lib::mutex> thread_lock; // lock for each connection
  55. FUNASR_DEC_HANDLE decoder_handle=nullptr;
  56. } FUNASR_MESSAGE;
  57. // See https://wiki.mozilla.org/Security/Server_Side_TLS for more details about
  58. // the TLS modes. The code below demonstrates how to implement both the modern
  59. enum tls_mode { MOZILLA_INTERMEDIATE = 1, MOZILLA_MODERN = 2 };
  60. class WebSocketServer {
  61. public:
  62. WebSocketServer(asio::io_context& io_decoder, bool is_ssl, server* server,
  63. wss_server* wss_server, std::string& s_certfile,
  64. std::string& s_keyfile)
  65. : io_decoder_(io_decoder),
  66. is_ssl(is_ssl),
  67. server_(server),
  68. wss_server_(wss_server){
  69. if (is_ssl) {
  70. std::cout << "certfile path is " << s_certfile << std::endl;
  71. wss_server->set_tls_init_handler(
  72. bind<context_ptr>(&WebSocketServer::on_tls_init, this,
  73. MOZILLA_INTERMEDIATE, ::_1, s_certfile, s_keyfile));
  74. wss_server_->set_message_handler(
  75. [this](websocketpp::connection_hdl hdl, message_ptr msg) {
  76. on_message(hdl, msg);
  77. });
  78. // set open handle
  79. wss_server_->set_open_handler(
  80. [this](websocketpp::connection_hdl hdl) { on_open(hdl); });
  81. // set close handle
  82. wss_server_->set_close_handler(
  83. [this](websocketpp::connection_hdl hdl) { on_close(hdl); });
  84. // begin accept
  85. wss_server_->start_accept();
  86. // not print log
  87. wss_server_->clear_access_channels(websocketpp::log::alevel::all);
  88. } else {
  89. // set message handle
  90. server_->set_message_handler(
  91. [this](websocketpp::connection_hdl hdl, message_ptr msg) {
  92. on_message(hdl, msg);
  93. });
  94. // set open handle
  95. server_->set_open_handler(
  96. [this](websocketpp::connection_hdl hdl) { on_open(hdl); });
  97. // set close handle
  98. server_->set_close_handler(
  99. [this](websocketpp::connection_hdl hdl) { on_close(hdl); });
  100. // begin accept
  101. server_->start_accept();
  102. // not print log
  103. server_->clear_access_channels(websocketpp::log::alevel::all);
  104. }
  105. }
  106. void do_decoder(const std::vector<char>& buffer,
  107. websocketpp::connection_hdl& hdl,
  108. nlohmann::json& msg,
  109. websocketpp::lib::mutex& thread_lock,
  110. std::vector<std::vector<float>> &hotwords_embedding,
  111. std::string wav_name,
  112. bool itn,
  113. int audio_fs,
  114. std::string wav_format,
  115. FUNASR_DEC_HANDLE& decoder_handle);
  116. void initAsr(std::map<std::string, std::string>& model_path, int thread_num);
  117. void on_message(websocketpp::connection_hdl hdl, message_ptr msg);
  118. void on_open(websocketpp::connection_hdl hdl);
  119. void on_close(websocketpp::connection_hdl hdl);
  120. context_ptr on_tls_init(tls_mode mode, websocketpp::connection_hdl hdl,
  121. std::string& s_certfile, std::string& s_keyfile);
  122. private:
  123. void check_and_clean_connection();
  124. asio::io_context& io_decoder_; // threads for asr decoder
  125. // std::ofstream fout;
  126. FUNASR_HANDLE asr_handle; // asr engine handle
  127. bool isonline = false; // online or offline engine, now only support offline
  128. bool is_ssl = true;
  129. server* server_; // websocket server
  130. wss_server* wss_server_; // websocket server
  131. // use map to keep the received samples data from one connection in offline
  132. // engine. if for online engline, a data struct is needed(TODO)
  133. std::map<websocketpp::connection_hdl, std::shared_ptr<FUNASR_MESSAGE>,
  134. std::owner_less<websocketpp::connection_hdl>>
  135. data_map;
  136. websocketpp::lib::mutex m_lock; // mutex for sample_map
  137. };
  138. // std::unordered_map<std::string, int>& hws_map, int fst_inc_wts, std::string& nn_hotwords
  139. #endif // WEBSOCKET_SERVER_H_